IVR Adventure Game

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I made this a few years ago while messing around with Asterisk. It's a short, audio-only, stupid adventure, where you use your phone's touch-tone dialpad to navigate a cave in search of a dragon. IVRs are those pre-recorded voice menus that you have to navigate when calling a business -- press one for this, press two for that, etc.

There are two versions of the game. The original was written as an Asterisk dialplan script, and could be played over a VoIP connection. The second version was hastily ported over to the Kivy Python framework.

Source code for both versions is terrible is available. A 64-bit Windows build of the Kivy version is included in the downloads section.

I am setting this project's Release Status to 'On Hold' as I have not been able to test the dialplan version on a recent version of Asterisk, nor have I gotten packaging of the Kivy version for Linux / Mac to work. I successfully tested the Windows version on WIndows 10 64-bit, though it failed on a virtual machine that didn't support OpenGL 2.0. I hope to tie up these loose ends someday when I have more free time.

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rabbitboots
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System requirements for PC

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IVR Adventure Game screenshot, image №1168118 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io