IVR Adventure Game
About
I made this a few years ago while messing around with Asterisk. It's a short, audio-only, stupid adventure, where you use your phone's touch-tone dialpad to navigate a cave in search of a dragon. IVRs are those pre-recorded voice menus that you have to navigate when calling a business -- press one for this, press two for that, etc.
There are two versions of the game. The original was written as an Asterisk dialplan script, and could be played over a VoIP connection. The second version was hastily ported over to the Kivy Python framework.
Source code for both versions is terrible is available. A 64-bit Windows build of the Kivy version is included in the downloads section.
I am setting this project's Release Status to 'On Hold' as I have not been able to test the dialplan version on a recent version of Asterisk, nor have I gotten packaging of the Kivy version for Linux / Mac to work. I successfully tested the Windows version on WIndows 10 64-bit, though it failed on a virtual machine that didn't support OpenGL 2.0. I hope to tie up these loose ends someday when I have more free time.