Jagged Alliance 1: Gold Edition reviews

Translated by
Microsoft from French
I am a big fan of this series that appeared before the X-COM: the series of the Jagged Alliance. In this package there are 2 games: Jagged Alliance 1 and Jagged Alliance: deadly games these 2 games are turn-by-turn guerilla strategy games (apart from Jagged Alliance 1 concerning non-combat activities: time is set in days). The context of Jagged Alliance 1 is the following: an island, Metavira, once peaceful, is now for several months under the threat of Santino, one of the scientists working on the research and manufacture of a drug. In fact, he worked with Brenda in the same research center before. He also had the idea of dividing the island into two separate research centres, but since that is hell because no research has been done in common. Santino can even undermine Brenda's work and destroy her research center. He has his own army. This is where you arrive. Indeed, you must appeal to the Association of international mercenaries (AIM: Association of international mercenaries) in order to solve the problem by force because Santino is very well implanted and therefore it is the best solution (unfortunately). The context of Jagged Alliance: deadly games is the following: you get a reputation such that you are given a new contract to eliminate a terrorist group called DFK. A mercenary veteran called Gus tarballs is briefing you with his legendary military temperament and strict and tempered character. Mickey O'Brian is visible before some missions to trade weapons of fists, white weapons but also ammunition and protective equipment or equipment for explosives. You are assigned funds before each mission: Please save them. Each mission has its loot recovered on the battlefield but also a reward (in dollars) if it is accomplished on time (limited number of laps). Some mercenaries do not agree well: you must also pay attention to this ^^ each mercenary has its own faculties:-explosives (exp. = explosive) which is an expert/confirmed in manufacture or use of explosives,-doctor (MED. = Medic) who cares for the serious or light wounded-TIR (MRK. = markmanship) which confirms a ability to shoot just and precise,-dexterity (Dex. = Dexter),-wisdom (WIS = wisdom): ability to improve quickly in a field-mecanic (MEC. = mechanics) to repair the equipment-points of life (HEA. = health)-agility (acted. = agility)-level of experience (LVL. = level of experience): level of experience in combat zone: If the level is high, you will have more chances to make an interruption of an opponent's turn (if v the mercenary has always points of action, he can shoot for example). I recommend this game to any player of strategy games turn by turn
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