Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review I think it is necessary to briefly tell about how my acquaintance with this game has passed personally.
The First time I went into it, I thought, "What can you do in addition to shooting the Soldophones?", then found the generator and everything began to take shape. After completing 3 basic tasks The game tells you "Live and kill.", in general it is understandable.
Pros (yes-yes, this game has pros): 1) Good Enough texture set 2) can kill time 3) Intuitively understand what to do... (except the light switch that opens the room with the lever to turn on the light) Cons. Alas, they are more than pluses.
1) Absence of any clear description 2) Skimpy Arsenal (2 pistols Beretta R92 and Revolver, 2 submachine guns XM8 and SCAR-L, 1 rifle SCS), perhaps it is more and I just did not find it.
3) Monotony 4) The absence of most of the stated features on this version of the game.
What would you like to wish The developer? Continue to develop the project, add more maps, weapons, enemies and generally expand the content and then the game will definitely find its audience of amateurs.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Naajaaaa. ^^ So I've looked back half an Hour now. The Graphics are okay. Has a little something of Garry's Mod and since everything is very dark, you can no longer judge. ^^ It is always said at the top right what to do. That's meant very nicely, too, but if you want to fill the Generator and that doesn't work out, unfortunately it's useless. xD I've come to Wave 8. In this one, 85 Enemies appear who partially run at you. Since I have unfortunately only had the Pistol until now, I only got to that point. ^^ There are also ammunition Boxes, which are dropped at regular Intervals. However, these are not needed because your own Ammunition is filled by magic. ^^ Since I have come no further than standing in front of the Generator with a Canister, I can only judge until then. ^^ You can make a lot of the Game if more worked on it Would be.
Therefore, the Evaluation remains at 3/10 Points. O _ _ _ _ _ _ O YT Review: https://www.youtube.com/watch?v=1UEIlQXs1Zk
Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review The Essence of the game: Once on some base to perform a number of tasks. I don't understand why. Quests are simple: find a canister with fuel (a lot of them on the map) and pour into the generator (it's kind of the only one). And If you take another canister (interaction with objects strongly limps), the generator does not have any feedback.
All this time, while looking for "what to do" behind you are hunted by bots, strongly reminiscent of mercenaries from Half-Life, who at the rapprochement begin to strangle the hero with his bare hands. They Know how to pick up without uttering a sound. The Soldiers attack the waves, the farther the more. 7th Wave-56 people. You can Fend off them with a pistol (patrons of endless, but reload only by hand) or a machine of unknown type with limited ammunition and fire rate from the sloth from "Zveropolis". And then we have to find him in a locked room. At the first game the key to the door was the only corpse (mercenaries immediately after death disappear) but at restart the room closed again, and the corpse disappeared. Sometimes "From the Sky Falls" support in the form of boxes with Boeprisasami. The Hero, like the bots, can get stuck in an invisible obstruction. It is impossible to take Part of first-aid kits-as well as with generator there is no interaction.
And until you die you can't get out, the ESC button doesn't work.
At this stage, there is nothing To play.