JengaVR [pre-alpha]
About
"The ONLY VR Jenga game out at the moment"
Rudimentary Jenga sim for VR.
A 'just-for-fun' experiment using Unity3D, NewtonVR physics and Valve's lighting package.
Try to remove the blocks using the HTC Vive controller's grip buttons and place them on top of the stack without it toppling over. You can also try interacting with other objects in the room. What's behind the door? In the drawer? Can you throw an eyeball into the bin? Can you find the pixel portrait?
This is designed to be a seated experience, but if you have the space by all means get up and walk around.
Thoughts and feedback welcomed.
Obviously all Jenga rights belong to Hasbro (or whoever) and not me and if you'd like me to rename or reskin this project just contact me and I'll take care of it.