Average Playtime: 3 hours

Jones On Fire

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About

Jones On Fire is a 2-button infinite runner about being a firefighter and saving kitties - originally released on mobile, now everywhere. It's also the precursor to Hot Tin Roof. Grab Jones On Fire to see how the story of Jones and Franky begins, save some kitties, then try its Metroidvania meets Adventure Game successor...

http://store.steampowered.com/app/253390
Original Description

Become Emma Jones, firefighter extraordinaire, tough cookie and kitten lover. Beat 10 levels of dangerous mountain terrain, improving Jones’ skills with every fluffy life saved. Strive for ever higher scores, and gain the adoration of millions of cats!

Save the kitties! You’re their only hope!

- Fast, frenetic, side-scrolling fun
- Intuitive controls
- Juicy running and jumping physics
- Fun in short bursts, but addictive enough for longer plays
- Upgrade Jones with increasingly spiffy fire-fighting skills
- Blocky, retro visuals with just a touch of the modern
- Rockin' tunes
Platforms
Release date
Developer
Glass Bottom Games
,
Joindots
,
Silent Future
Publisher
Glass Bottom Games, Joindots
Age rating
10+ Everyone 10+
Website
http://www.glassbottomgames.com/projects/jones-on-fire/

System requirements for Android

2.2 and up

System requirements for PC

Minimum:
  • OS: Windows XP Service Pack 3
  • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
  • Memory: 2 GB RAM
  • Graphics: ATI Radeon X1600 or NVIDIA GeForce 7600 or better (256MB graphics memory or more. Shader Model 3.0 needs to be supported).
  • DirectX: Version 9.0
  • Storage: 50 MB available space
  • Sound Card: DirectX 9.0c compatible

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.6 (Snow Leopard) or newer
  • Processor: Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: Graphics card supporting OpenGL 2.1 or later. (256MB graphics memory or more) Minimum supported resolutions 1280x720 and 1024x768
  • Storage: 20 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Google Play
Nintendo Store
Steam

Top contributors

Sinkler

1 edit
40
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View all videos
506,884 items
50.00%
Cat Bird
The kitties are unconvinced Jones is a bird, whether or not she can fly. But one is going to try pouncing someday, just to be sure.
100.00%
Sproing!
Now that Jones can jump that far, the kitties figure she'll bring back even more wet catfood.
0.00%
Magnetic Personality
Jones has a magnetic personality, but it only seems to work on kitties.
0.00%
Fantastical Feet
Neither kitties nor Jones have feet, yet they can run fast. Both just try not to think about it too much.
0.00%
Rainbow Therapy
Since the kitties are stuck in a time loop with no rainy days, Jones figured a rainbow would cheer them up.
view all achievements
8 items

Jones On Fire reviews and comments

Translated by
Microsoft from Deutsch
(If you want a detailed Impression of the Game, you can watch the following Video: Do you know what?-Jones On Fire) A Runner where you collect Cats and run away from Fire. You'd think as a Firefighter or woman you'd kind of try to put out Fires, but No: Apparently the Fire brigade's only Job is collecting cats. Fair enough. The Problem of the Game anyway is not the Cats, but the bad Graphics and the equally lousy Sound. The Game principle is very simple, which is normal for a Game Of this Genre, but a bit more could have been come up with. In this Form and with this Presentation, it's just not Fun. The Developers are still trying to make the Game interesting Through an Upgrade System. The collected Cats serve as Currency for Upgrade, for golden Cats you get special Upgrades. Additional Currency can be earned by Completing small Missions. That all doesn't do anything if the Game is just bad at Its core. Getting into these Upgrade systems and reading through the Missions already takes more Time than Jones On Fire is worth.
Translated by
Microsoft from Deutsch
My first Thoughts: Wow, this is actually not a bad Game! A nice little Car Scroller for Kids, not finding bugs, even has good Soundtrack, seems pretty well done ... Then I thought a little more and saw the numerous negative Sites, this is obviously a No-brainer, so why is it ... 1st ... So time-consuming? To be honest, I never made it to the End, but if I had a good Run and got to level 7 or so that Took about 20-30 Minutes! Most Children are forbidden by their Parents to use the Computer for more than half an hour or a ne hour a Day ... Many won't even have the Time to play through! 2nd.... So difficult? Explains myself, I'm not necessarily bad at Games like this, but I haven't made it beyond Level 7 yet. If I can't do that, then most Children won't either, quite apart from the Fact that Children's Games should always be possible for them, otherwise they will quickly get bored. 3rd.... So text-heavy? Many Texts could be drastically shortened or omitted altogether, Children take longer to Read if they don't even have Problems with it or are at an Age when they can't even. Nor do they have an easier time filtering out the essential Information. After a created Level, a simple Summary of the rescued Cats would be enough, but instead about 3 Sentences are displayed, which are already strenuous to read, because of their Size, Color and font, either way, in which this is described and that is Just one Example. 4th.... So unbalanced? In such a repetitive Game, there should be No Upgrades where it takes Hours to farm the necessary Resources for them, especially if they are merely cosmetic. 5th.... So varied? The Upgrades are boring, each Level looks the same and I've already seen better voxel Graphics (take an Example at Cube World, even for Voxel simplistic, but looks 10 times better) However, I have to say that playing with €3. Satisfactory Price. Here I am faced with a Dilemma: For a PC game it is definitely favorable for what it offers (€530 it could have been) but it acts like a Game, which would be more suitable for a Smartphone, but it would be too expensive for that. Overall, the Game gets a 3/10 from me, on my Profile I recorded what Which score means
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