Journey to the west (itch)

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About

A game based on the old tale of Monkey : The Journey to the West.

It was made in 2 weeks in Construct 3. I'm still learning Unity and I didn't feel quite confident to start working with it with such a tight schedule for that gamejam.

The game was created by first trying to put as many vile ingredients (from a gamejam called Glinny's cauldron) as possible in the game and try to make sure that the story was still coherent and the game fun to play.

It was going really well, but all this time spend figuring out a way to making a good story, with decent animation and cutscenes and creating other very different ingredients from scratch (like a world map with fast travel and bad pathfinding, a name input screen, etc) was, unfortunately not spent making gameplay mechancis, levels, enemy variety and AI. And thus, I think the moment that you are actually playing during my game are probably the worst.

So, in the end, I have a kinda complete project, as in, the game can be played from start to finish, but I had to patch most of my levels and bosses with simple text describing what would had happen.

I now fully understand how those devs from the big companies that end up having to do this to cut money/time...

For instance, I also had two more fully playable character with a different feel from Monkey, but I didn't get the chance to create a level where they would be playable after the player recruit them.

It's my first game ever, and I think I might keep working on it, even if it's only for fun. I certainly intend on adding those two playable characters, at least 1 level each where their special talent can be used and at least 3 or 4 of all the bosses that I had in mind.

Or maybe I won't and I'll keep those idea for a future project that I will actually own.

Important note: I do not own the art or the music of the game. 

EDIT: With Version 2 posted the following day, I can now say that this is much closer to what I was trying to achieve, albeit still pretty far from the full potential, since I still had to cut many things.


Made in Construct.

How to Play:
Open the folder for Window 32 or 64.
Double-click on nw,exe

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maxvsthegames
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Not rated

System requirements for PC

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Last Modified: Jul 15, 2019

Where to buy

itch.io