Juice Up
About
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Game made for the GDB Juice Jam
The main thing missing is screenshake, which I didn't have time to add and am planning to implement after the jam.
Description
Defeat enemies and fill up your juice meter to make your attacks heavier and more impactful!
Instructions
-A/D or left/right arrows to move
-Right click to attack
-Space to jump-attack
Credits:
Programming and character/vfx design by me
Ludum Dare 28 Track 8 by Abstraction
SFX by phoenix1291, mattflat and VOiD1Gaming
Environment assets by Anokolisa