Average Playtime: 3 hours

Just Ignore Them

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Welcome to the Just Ignore Them Steam Store Page. Before considering purchasing Just Ignore Them, please try our FREE demo and read the rest of this section. Just Ignore Them is a point and click adventure horror that is mainly story driven. It contains an alterable story line which the player can control with critical choices. However, the main plot does not change (This is due to a possible sequel). The game is roughly a few hours long (For first time players), but this also depends on some of the choice you make during the game. It's your job to discover the mystery of the invading monsters. One night can feel like a lifetime of pain, suffering and horror to a child... The story starts of a Little boy at the age of 8 who is tormented by monsters that live in his house. He lives with his mother which works from home so she can look after him. You will be taking a glimpse into the future which can be altered by the choices you make, which will alter the game's ending. The story is to resemble some what of a movie script rather than a game.
Release date
Apr 28, 2017
Age rating
Not rated
System requirements for PC
  • OS: Windows XP
  • Processor: Any
  • Memory: 200 MB RAM
  • Storage: 200 MB available space
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Last Modified: Jul 25, 2019
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Translated by
Microsoft from French
Product received for free I found the beginning of part quite laborious, probably because I'm not very good at this type of game, and not very patient either, which does not fix anything. The DA, meanwhile, is minimalist, and some decorations remind mini-thief (of the developer mm), this probably explains this, however I find that it does not harm the gameplay. I particularly appreciated the lively move of the main character, which we embody, as well as some of his child's remarks, but this is probably my blue flower side. Although not at all a specialist of the genre, I tend to think that, as in any Point'n'Click that respects, the gameplay loop that is proposed to us, includes the essential ingredients: must search the environment. Solve puzzles. Combine objects, in order to get to our ends. To die in a loop. Yes, because in just ignore them, you will die, die and still die, fortunately the points of backups are judiciously distributed, not to be punitive or frustrating. I find it regrettable, however, that the French translation is, from time to time, approximate, because it harms immersion. On the other hand for a game sold €3.39 currently, is this something I can blame him, while so many other games, much more expensive them, do not even make this effort of translation, I do not think. To conclude, I would say that given its ridiculous price, and if the theme interests you, it is a game that is probably worth a look, especially as a demo is available, so you can make your own opinion. https://www.youtube.com/watch?v=7h7TtaXPU_4
Translated by
Microsoft from French
This game is a little game 8bit all that to more classic with a character possessing a "gift", he is able to "see" the "ghosts" at least that is what the game wants us to think, but the ghosts may not be so easy to qualify as spirit. The game begins while the hero is still a child believing in the bogeyman and being convinced that the monsters in the closets exist beautiful and durable. The goal of this first part is to reach the mother's room to be safe. The rest of the night will push the hero to change diametrically of life. Like any 8bit game, just ignore them based primarily on a story to lure you and puzzles to keep you on the game. Fear will become a path of solitude and what one calls mind is not the kind to be taken when a prey is designated. Hunted by beings he thinks is the only one to see, but who yet proves dangerous to all, he just hopes to survive one more day and only push people to die by those he calls "protector". The game is perfectly scrypter, there quasiement no secondary mission and especially almost no place of "freedom". On the other hand there are a lot of choices that will lead you to three big ends completely different that one can multiplied by small difference in the texts and feeling that binds the different protagonists of the story. The ratio action/dialogue is fairly accurate, well dosed and allows not to get bored too regularly, there are just two passages really long to come, but they prepares to a sentimental unload so... It can be said that it is an evil for a good. ^^ This game deserves to be played at least once, but the lack of help due to lack of community prevents many of us from completing the game, because the puzzles are quite complex even for some completely perched. Good day and thank you for reading me.
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