A short action/adventure/puzzle game i worked on irregularly these past few months. It's 2d and narrative driven with combat that resembles bullet-hell games. (c-c-can you say UnDERtale) The puzzle part is more "where do i go and what do i do" than solving a rubik's cube. I tried to make this part intuitive instead of hand-holding. The player can make multiple choices that result in the life/death of specific characters. There are also different ways of proceeding in the game. There is no sound. At all :D. I was just too lazy to add it when I was "done" with the other things. Leave a comment if you have feedback or confusion about how the game progresses. Oh and **there is no save system**, so don't close the game if you want to keep playing where you left off.
Please read the readme before starting the game.
Some gameplay: https://gfycat.com/badsentimentaldalmatian