Kaiju Station
About
Kaiju station is an environment I created with the intentions of getting my feet wet with Unreal Engine. The body of work was planned out to be a fully modular piece that also included a simple world building element.
*Headphones recommended for positional audio.*
Platform : Win64
Engine : Unreal 4.20.2
Number of players : 1
Controls: Keyboard + Mouse - W,A,S,D : Q,E for elevation
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All 3D assets created by Jonathan Caro
Digital Content Creation tools: 3D Studio Max, Substance designer & Painter, Zbrush, Marmoset Toolbag, Unreal Engine, Photoshop, and NV spline tool for Unreal.
Particle effects produced by Epic Game's from Infinity Blade
Music from Annihilation, the original Motion Picture Soundtrack. By Ben Salisbury, and Geoff Barrow.
Check out a full art breakdown here:
https://www.artstation.com/artwork/8QRbG
Big ups to Artstation and Brian Recktenwald of Naughty Dog for hosting a modular environment design for Unreal class. It provided the jumping off point for me to dive into Unreal.