Kairos (Daezr)
About
Kairos is a student project made by a team of 7 members for our fifth and final year at SUPINFOGAME RUBIKA
In Kairos you're going to help someone, her name is Jude ,she suffered traumatic events and is on the verge of suicide. As the Wisp, her conscious, you're going to delve into her memories to face her inner Demon , a dark entity representing her traumas. Your goal is to save Jude
Kairos is a narrative game in which you're going to evolve inside Jude's memories. Each memories is a diorama representing one key moment of Jude's past. Those memories are incomplete, the Demon hide the truth behind denial.
You as the player are going to talk the Demon, just like a psychologist would do, asking it questions. As you're going to make the Demon change it's perspective the memories are going to evolve to reflect those changes.
The game was made by :
Nicolas Laurent - Programmer
Alice Boudry, - Concept Artist and 3D Artist
Jules Gassie - Narrative Designer and Game Designer
Paul Freland - Concept Artist and 3D Artist,
Slymane Houzali - Game Designer and Project Manager
Julie Martinez - Technical Artist
Julien Lorans - Technical Game Designer