I really enjoyed this game. thought it would be a decent enough indie platformer, but its actually a pretty great indie platformer!
Translated by
Microsoft from French
Microsoft from French
We are in front of a splendid platformer puzzle.
The concept of controlling 2 entities with the same controls has already been seen in several games but there is totally mastered with a game design with small onions. The game is cut into 3 series of levels where one introduces a new mechanism and ends with a boss. The challenges are well-found and quite difficult without being too repetitive.
There are about 4 hours to finish the solo adventure but if you are looking for gold everywhere and all achievements you can count much more.
On the side of the mascot that breaks the 4th wall, she ripped off a packet of smiles. We will just regret that the Coop levels are asking to be on the same PC.
Translated by
Microsoft from Spain
Microsoft from Spain
Excellent platform game with some dynamics that do not present other games of this type.
In the single player mode (24 nivles) It is important to control both totems and the large number of interactions between the two, as well as the maps.
The Cooperative Mode (10 levels), is really fun and is in the supply of many players. They are Not many levels and are passed relatively quickly, but all (both cooperative and a player) are replayable with the challenge of getting the Golden totem (pass it without dying once and collecting all the coins).
I'Ve Been in the game for 10 hours and I think I'll play it a lot more to get all the gold levels.
Summary: Different platforms, very good co-op Local. Highly recommended.
Translated by
Microsoft from Spain
Microsoft from Spain
Side Scroller Dodge Obstacles Don't die you control 2 characters at the same time. That sort I give you.
You Control 2 small totems that must reach the end of the level dodging obstacles and trying not to die much. The levels are varied and new mechanics are added throughout the campaign, which renews the interest to know how you will die in the next level. The difficulty for some moments can be quite high, but not unfair.
At the end of each level, depending on your performance, you are rewarded with a piece of totem that will be added one on the other on the campaign map.
It Also has several hidden challenges, a leaderboard, and a competitive way in which you can play the unlocked challenges in the main campaign; And a cooperative mode with its own campaign where each player handles 2 totems each. Both 2-player modes. A marvel.
The Visual section is exquisite. With graphic Inca/Aztec style very colorful, it draws a lot of attention and gives a very characteristic touch to the game; Which is extremely well complemented by sound and music design. This last very catchy, and worked very well with adaptive music techniques.
+ If You go games where you have to use more reflections than logic, this is one that you can not miss.
+ The reward of assembling the totem of all colors is priceless.
+ Graphic art and music are very careful.
+ Several hours of play if you're half hardcore and want to have all the gold totem.
-Has a DLC that adds a few more levels (both Single and cooperative). I pass that several of the new levels are much easier than those of the main campaign. (More than anything in Co-op mode)