KATZEN! [EN-US]

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READ WITH ATTENTION

 

GAME AVAILABLE IN PRE-ALPHA

IF THERE'RE BUGS PRESENT, PLEASE REPORT THEM IN THE COMMENTS BELOW OR SEND US AN E-MAIL TO OUR MESSAGE BOX: (Not available at the moment).

ANY AND ALL ART, PROGRAMMING OR MECHANICS AVAILBALE NOW MAY NOT REPRESENT WHAT WILL BE DISPLAYED IN THE FINAL VERSION

Hello there, we are form ARMODILLA GAMES and this is our very first gaming project, hope you all can try it out and gives us some feedback, we gratefully appreciated. Remember, the game still in PRE-ALPHA and there will be a lot of changes in the next few weeks. More information about the game bellow. Enjoy!

 

Narrative

Father Neiriel needs your help, but it's up to you to decide which side to stay on.

The Dareias are a group of ruffian children living in an abandoned warehouse north of the island, and recently have been causing misfortunes in the city. Neiriel, a parish priest at the local church, is investigating the situation, but needs to re-establish contact with the Darean before the government decides to take action.

Katzen is a young 14 years old boy, protagonist of this story, and will be in charge of the mission to save the Dareias. But he also has a voice, deciding whether to join the hustlers, or even fight them, everything is in the hands of the player.

There is no best ending; there is one that suits you better.

 

Gameplay:

  • The narrative and interaction with NPC's will be done with speech bubbles and at determinant moments the player will be in charge of making choices within the story.
  • The player will have available in his arsenal improvised weapons, slingshot or even claws, being able to also fight using only your fists. But if the player wants it he can also resolve the conflicts in a diplomatic way, defending himself and trying to convince his enemy that he’s only there to help then.

Controls

IN PRODUCTION

The game is being published in PRE-ALFA, with the entire map still under development along with the 2D art, mechanics and other assets.

The player here must understand that at the moment he is playing something incomplete, where it may have variety of bugs, missing mechanics and flaws. We strongly encourage you to offer your Feedback so we can improve on the development as much as possible. Comment on the positives aspects too, we will be extremely grateful if you enjoyed something.

 

PRESENTS BUGS:

  1. The player may have difficulty a time performing the wall jump, so that you can successfully perform the move jump against the wall and jump again, going in the opposite direction.
  2. Potato turrets may not identify the player presence.
  3. The aim with the slingshot is not precise, it is still in development, and we recommend that you shoot still for more precision.
  4. The player has only the death animations available; in case they happen to die, you must restart the level manually.
  5. Textures can be stretched all over the ground.
  6. If you fall into an abyss, you may not end up dying, so you must restart the level manually.
  7. Sounds and songs will be implemented later in development.
  8. The animation of the right arm when the player is aiming with the slingshot may not work.
  9. The menus are not translated. Click on "Novo Jogo" to start the game.
Platforms
Release date
Developer
Kniksis
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io