Keep her alive

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About

Created in 48 hours for Ludum Dare 46
I've provided more development info over here: https://ldjam.com/events/ludum-dare/46/https://ldjam.com/events/ludum-dare/46/$18143481434

In keep her alive you are on a journey with your wife. Unfortunately she has developed an illness on the journey and is resting to recouperate, at the end of each day you make a journey to the shop along the hazardous path to get supplies for your sick wife, the shopkeepers may also have an upgrade or two for yourself if you have the funds!

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Developed using the below tools:

Godot 3.2
BFXR
Pixaki
Photoshop
Abundant Music

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Controls
WASD - Move
Mouse Cursor - Move sword
Left Click - Swing sword

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There's a lot of jank and I would do a lot of things differently next time, but it's my first publically available game and it was made in just 48 hours! Not bad!

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Release date
Developer
Rirdeg
Age rating
Not rated

System requirements for Web

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Last Modified: Apr 20, 2020

Where to buy

itch.io