Keeper: A goalkeeping game for Playdate
About
Keeper is a simple but challenging goalkeeping game for the Playdate console, built by Panic and Teenage Engineering.
You play as the goalkeeper, who has to stop all the shots from hitting the back of your net. As you save more shots, the shots get harder and faster, making it important for you to keep an eye on your positioning.
As the game goes on some power-ups might appear for you to take advantage of. They can be used to:
- slow the shots down, giving you more time to save them
- speed your goalkeeper up so you are more nimble getting around the box
- double the points you score for each save you make
- enable all power-ups at the same time!
Need a little help blocking some of the faster shots? Undock the crank and you'll have a wall which you can move around the outside of your box, which can cover part of your goal for you!
I am planning to release some features in the future, including:
- Sounds for interactions
- Possibly a store for unlocking items when you collect points
---
The Keeper game is free, but any donations are appreciated. Primarily this game was built out of curiosity as to what the Playdate can do, and how the Lua language works with the Playdate SDK. Eventually I have plans for releasing the source code as open source, along with a tutorial on how to build a game like this.