Kenesis

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About

Kenesis was developed in 48 hours during the VR Hackathon "Reality Sucks" by DE:HIVE and Game Labs Berlin.

Kenesis is a Virtual Reality experience with one goal: Making you feel powerful. Point at the cubes of varying sizes, with a height ranging from 1m to 1000m, and direct the by moving your controller. Each cube has its own gravity, affecting other cubes around it and allowing you to perform spectacular maneuvers.

Be a Cube Bender!

Kenesis was developed for the HTC Vive, Oculus Rift and Windows Mixed Reality Headsets.

Team:
Friedemann Allmenröder - Game Design, Programming, Level Design
Paul Schnepf - Game Design
Shahriar Shahrabi - Game Design, Programming, Level Design
Timo Falcke - Game Design, Programming

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Release date
Developer
Timo Falcke
Age rating
Not rated

System requirements for PC

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Last Modified: Nov 8, 2019

Where to buy

itch.io