Kiko

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About

Kiko was developed by a team of students from Swinburne University of Technology as part of our Capstone project over the course of 2018. We showcased the game at PAX: Australia 2018 as a part of the Swinburne booth. This is a modified version from PAX 2018.

Features
  • Take control of Kiko's flight and more easily and fluidly traverse the world.
  • Use Kiko's magic to take control of rocks and dandelions to get to places you normally couldn't.
  • Find the magic orbs and return them to the Leyline and continue to restore the forest.
Credits Joshua Nelson

 Producer / Programmer / Level Designer / UI  / Designer

Elijah Cobden

 Creative Director / Designer / Lead Artist

Dean Millard

 Animation / Designer

Dylan McIntosh

 Sound Designer / Designer

Mike Stracke

Lead Level Designer / Designer

Jacob Milligan

Programmer / Graphics Programmer

Jacques Van Niekerk

Programmer / Animation Programmer

Matt Noone

Programmer / Tools Programmer

Brenna Edsell

Music

Platforms
Release date
Developer
HardPillows
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io