Kill to Collect
About
“GIT GUD AND DIE TRYING”
Kill to Collect is a cyberpunk rogue-like for up to four player co-op that is designed for short bursts of intense gameplay sessions, rewarding players for their skilled survival. Featuring procedurally generated levels, Kill to Collect brings a constant challenge. No two experiences are the same and every interaction could be the difference between life and death.
Set in Geoshelter Alpha, a dangerous and dystopian world that is the last known city on Earth, hired bounty “Hunters” patrol the lawless slums below to defeat enemies and reinstill order. Whether hired for money or glory, the “Hunters” all follow the same code: Kill to Collect.Key features
Diverse Gameplay and Characters
You will play as one of four “Hunters,” each with their own abilities and fighting styles. With a diverse cast of characters, each single player run offers a different gameplay experience. Mix and match Hunters in co-op to create complementary team builds and unique synergies.
The playable characters include:
Strategic Co-Op Multiplayer
Encouraging collaboration and precision, Kill to Collect offers a unique co-op multiplayer experience so you can team up with friends to face the perils ahead.
80’s Cyberpunk Makes Its Comeback
Inspired by 80’s cyberpunk anime and manga classics, Kill to Collect delivers an action-packed, atmospheric experience with a synthwave soundtrack to power your runs.
3 Game Modes
Kill to Collect is a cyberpunk rogue-like for up to four player co-op that is designed for short bursts of intense gameplay sessions, rewarding players for their skilled survival. Featuring procedurally generated levels, Kill to Collect brings a constant challenge. No two experiences are the same and every interaction could be the difference between life and death.
Set in Geoshelter Alpha, a dangerous and dystopian world that is the last known city on Earth, hired bounty “Hunters” patrol the lawless slums below to defeat enemies and reinstill order. Whether hired for money or glory, the “Hunters” all follow the same code: Kill to Collect.Key features
Diverse Gameplay and Characters
You will play as one of four “Hunters,” each with their own abilities and fighting styles. With a diverse cast of characters, each single player run offers a different gameplay experience. Mix and match Hunters in co-op to create complementary team builds and unique synergies.
The playable characters include:
- Kate Katana - The leader of the group and an all-around badass, sword-wielding, warrior woman.
- Ivan Ironfist - The pretty boy raver who packs a punch with his bionic arms and has no need for physical weapons.
- Riot Ray - The tanky former Corp officer who believes the best offense is a good defense.
- Shocking Shelly - The rocket-fueled mechanic who fights with her homemade biomata suit, turrets and electrocution.
Strategic Co-Op Multiplayer
Encouraging collaboration and precision, Kill to Collect offers a unique co-op multiplayer experience so you can team up with friends to face the perils ahead.
80’s Cyberpunk Makes Its Comeback
Inspired by 80’s cyberpunk anime and manga classics, Kill to Collect delivers an action-packed, atmospheric experience with a synthwave soundtrack to power your runs.
3 Game Modes
- Clean up the streets in the Story Campaign.
- Clear eight floors as fast as possible to get to the top of the leaderboards in Challenge Mode. Choose between playing the Repeatable Challenges or the One-Try Challenge (both refreshed daily).
- Hunt any bounty in any order, without the story beats in Free Hunt Mode.
System requirements for PC
Minimum:
- OS: Windows Vista 32-bit
- Processor: Intel Core 2 Quad q6600 or equivalent
- Memory: 4 GB RAM
- Graphics: Geforce 8800GT or equivalent
- DirectX: Version 10
- Storage: 2 GB available space
- Sound Card: DirectX 9.0c compatible
- Additional Notes: Microsoft Xbox Controller for Windows® (or equivalent) is strongly recommended
Recommended:
- OS: Windows Vista 32-bit
- Processor: Intel Core i3-530 or equivalent
- Memory: 4 GB RAM
- Graphics: Geforce GTX 560 or equivalent
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: DirectX 9.0c compatible
- Additional Notes: Microsoft Xbox Controller for Windows® (or equivalent) is strongly recommended
Kill to Collect reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
For a Monitor with a Resolution of 2560x1080, the game menu is in the Default resolution with which the Game starts, clipped at the bottom and top. This is not possible to get an OK button? You can't get out of the Menu and you can't get out of the menu anymore.
By Keyboard details you can't save the Settings anyway and the Tab in the Menu is unfortunately static, so can't be scrolled up and down. In addition, you have to restart the Game quite antiquated if you want to change the Resolution, which of course is not possible, because you can't get out of the Menu anymore. Only alt-F4 helps. So you can't adjust the ideal Resolution for the Monitor.
This should be borne in Mind if you have a widescreen monitor, I will in any case request a Refund return.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
You like the Binding of Isaac? You like Torchlight? Congratulations, Kill to Collect is for you!
The Game principle is based on The Binding of Isaac: You steer one of four Characters through randomly generated Dungeons and try to get to the End. Each Character features a weak But quick Attack without Cooldown (LMB), a strong Attack with Cooldown (RMB), a Low-cooldown evasion and charging (Space), and an Ultimate Ability characterized by killing Opponents Charges. In addition, a Character can find Power-Ups (double Damage, damage shield, increased Speed, etc.) and Second Weapons (Pistols, flamethrowers, laser Whips, Etc.) to make life a little easier for themselves.
At the End of each Level you will find a Shop where you can buy power-ups, Second Arms or Improvements with your purchased Currencies, which are active for the Rest of the Level. One Level consists of several Layers, the last of which contains an End Boss.
The only thing the Game lacks is Content. Basically, the Game is good, but there is hardly anything to unlock or get. Unlockable Power-Ups, Weapons, Characters or the like will help the Game immensely with this Content Problem. Perhaps a Skillbaum, as is the Case with Torchlight, would also be a Support, and I believe that this Element has been deliberately dispensed with.
Last but not least, it is important to highlight the Degree of difficulty. The Opponents are all different with their own Attack Patterns, and on Hard you usually don't survive a Hit. In That respect-you're going to die. Very often die. Unfortunately, I am one of the Kind who likes to torture themselves through something like this. And if I killed with The Lost Before the Holy Mantle Startitem mega satellite, I also manage this Game!
The Soundtrack is great, and the general musical Accompaniment is very coherent and always reminds me of the 80s. However, It fits very well into the Game.
If you have Friends-unlike me-(I CRI EVRITIM Q.Q), you can also look forward to a Co-Op. Unfortunately, I have not been able to test this, as none of my Friends List has the Game, so I can't say anything about the Quality.
All in all, I think this Game is excellent, especially with the current Price of €15., you can't go wrong with it. I hope that content will continue to be generated for this Game-should that be the Case, I can only advise anyone who likes such Games to buy.