Kimmy
About
Kimmy is a visual novel style game about a summer spent babysitting in late 1960s Massachusetts. You play as Dana, who stumbles across Kimmy--a tiny girl wandering around alone in her neighborhood. Dana decides to take Kimmy under her wing, worried that she's having trouble making friends, and decides to be her babysitter. Let summer begin! Collect trinkets, play street games, and learn more and more about Kimmy and her mysterious family as summer passes by.
Features:
Recommendations and Notes
Content warning:
Kimmy is a game about childhood, but it does address some more serious issues and is primarily intended for adults. There are conversations between the characters about things like death, profanities and alcohol. Please consider this before playing this game with younger kids.
Credits:
Designed and written by: Nina Freeman
Illustrated and written by: Laura Knetzger
Programmed by: Aaron Freedman
OST Composed by: Louie Zong
Sound design by: Amos Roddy
Special thanks to Noel Clark for the Kimmy logo design.
Kimmy was originally commissioned by Humble Bundle as a part of the Humble Monthly Bundle, released to subscribers in January of 2017. Special thanks to Humble Bundle for their support in the development of Kimmy!
Features:
- A dialogue rich story that takes place over the course of 5 acts.
- Over 10 characters to chat with and get to know throughout the story.
- A painterly art-style brings the characters to life, including multiple illustrated cut scenes.
- An intimate story about childhood, honesty and growing up.
Recommendations and Notes
- A single play through takes about 2 to 3 hours.
- Play multiple times to see all of the conversations.
- Headphones are recommended.
Content warning:
Kimmy is a game about childhood, but it does address some more serious issues and is primarily intended for adults. There are conversations between the characters about things like death, profanities and alcohol. Please consider this before playing this game with younger kids.
Credits:
Designed and written by: Nina Freeman
Illustrated and written by: Laura Knetzger
Programmed by: Aaron Freedman
OST Composed by: Louie Zong
Sound design by: Amos Roddy
Special thanks to Noel Clark for the Kimmy logo design.
Kimmy was originally commissioned by Humble Bundle as a part of the Humble Monthly Bundle, released to subscribers in January of 2017. Special thanks to Humble Bundle for their support in the development of Kimmy!
System requirements for PC
Minimum:
- OS: Windows XP, Vista, 7 or later
- Processor: 2 GHz or faster processor
- Memory: 1024 MB RAM
- Graphics: Shader Model 2.0
- DirectX: Version 9.0c
- Storage: 1 GB available space
System requirements for macOS
Minimum:
- OS: OS X 10.7 Lion or later
- Processor: 2 GHz or faster processor
- Memory: 1024 MB RAM
- Graphics: Shader Model 2.0
- Storage: 1 GB available space
Kimmy reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
"Kimmy" is an interactive visual novella that stands out on the background of the other warm and lamp atmosphere through the prism of children's perception of the world. The fact is that, unlike other representatives of a similar genre, there is no global story that tells about the salvation of the world or the problems of growing up complex teenagers. Of Course, without serious and adult themes will not do, but the basis of the charm of the game is the innocence and naivety, which is possessed by all local actors.
The Narration is conducted on behalf of a very positive and friendly girl Dana, who one day meets on the street lonely Baby Kimmy. When It turns out that there is nobody in her family to look after the child, Dana is called to be a nanny for Kimmi, walk with her and help make new friends, inventing different games. Actually, the whole story and the further gameplay are reduced to these goals. On a small map of a small town, we will communicate with other children day in and day out. Visiting Everyone, you can learn their personal little story and trace its development. Local characters are so expressive that their dialogues always evoke a sincere smile, and sometimes even sad that the communication with all the time is not enough. This, perhaps, allows to be attached to them for such a short duration, and because of the drama of the drop-off true position Kimmi touches at the last moment...
However, what is surprising, the passage causes exceptionally positive emotions. Sweet music and unusual, but terribly cute visual series together with a light sensation from the communication of heroes and fairy tales-do their job. This is facilitated and staffed, simple gameplay, consisting not only in the flow of text, but also a variety of elections: you decide where the girls go for a walk, with whom they will communicate in the allotted time together. You will buy fixtures for games in a local shop, the seller of which also has a lot of interesting things to say. And the funniest part-you have to explain to children the rules of the game with the items that you bought. Variants of explanations are rather witty, but you still need to choose the right ones, thus, perhaps even adding knowledge about the Games for fun pastime with your "colors of life".
In General, do not want to be very spoilers, as the passage of visual novels-a pleasure for those who are interested in the plot, rather than gameplay. And the less you know about it, the better you are, and get more satisfaction from what you've seen. I will only Say that if you do not hate this genre, have at least a basic level of understanding English and not against a simple cute story with some notes of drama-"Kimmy" will definitely suit you. Otherwise, turn on.