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22.22%
Nine-Tenths of the Law
Your body became host to a demon in the Counts' Possession Scheme.
22.22%
Snakes in the Grass
Your advisors were replaced as part of the Subterfuge Scheme.
22.22%
Holier Than Thou
You were the target of a religious uprising in the Grandees' Fervour Scheme.
22.22%
No Fun Allowed
In one reign, you banned jousting, hunting, and gladiatorial combat.
22.22%
Beloved by the People
You won the game by becoming beloved by the common folk.
22.22%
Too Good to be True
All those pretty promises turned out to be lies in the Counts' Ascension Scheme.
22.22%
Making Notes
You introduced paper currency to the Kingdom.
22.22%
Might Makes Right
You were brought forcefully to heel as part of the Intimidation Scheme.
22.22%
Hail of Bullets
Guns proved mightier than spears in the Barons' Gunpowder Scheme.
22.22%
Can't Get No Respect
You suffered a Game Over due to losing all Authority.
22.22%
Heresy Intensifies
You were accused of heresy as part of the Grandees' Witch Hunt Scheme.
22.22%
Joust Desserts
You won a jousting tournament while in disguise.