Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I've played all Parts of the King's Bounty franchise so far. Like its Predecessors, this one is a lot of Fun here. It is reminiscent of a Heroes of Might and Magic from the Game principle. Only Without city Components and is only turn-based in the Fights. You explore a fantastic Game world freely, only Monsters stand in your Way. Depending on the Progress of The game, these are sometimes easier to defeat, you can complete Quests that you will find At all Corners and Ends if you just keep your Eyes open. You skillate your Hero to your Liking, you have the Choice of 3 Skilltrees. A pretty adventure!
The only thing you could have done better, or what I didn't like so much, are these many Texts, which you have to read for yourself. Often they are really, really long, even more so when you want to look at every Option. These Texts are Dialogues between the Character and the NPC and Explain the Backgrounds and Quests, but often they are "annoying." Had perhaps been solved differently, For example, in which the Lyrics would be set to music.
But all in all it is still a great Game, which it is Worth to play.
I would buy it again. =)
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Note ahead away: I play with DLC "Ice and Fire," so I can only rate the Game with DLC. To put it briefly: If you like the Kings Bounty Series, you will also have fun with this Part and can access it relatively without hesitation. The Scope has increased considerably again compared to the Predecessors. I just arrived on the Main Continent with 50h of Play time. Unfortunately, however, some Bugs and the sometimes catastrophic Translation (play the English Version) cloud the Fun of the Game, even with the latest Patch. I have a Crash every two to three Hours on average, but luckily I haven't shot up any Storage Level yet. F5 quickly becomes the most important Button in the Game ... The non-crash related Bugs are Thankfully limited with the latest Patch. But one particularly annoying one is still there: With the Ability "Bloodlust" in The Skilltree of the Warrior, Mana regenerates only as if the anger minimum had not yet been reached, i.e. a Mana Point every ten Seconds. Yes, you read correctly: A MANA Point every ZEHN seconds ... And at the highest Level Of Difficulty, even as a Warrior, you often need the Magic Book enough. Consequence: After each Fight, wait five Minutes or more for the Mana to replenish. Incredibly annoying ... Another big Point Of criticism that has nothing to do with Bugs is the variety Of unit in the first Third of the Game (I'm not like I said yet). There are hardly any really useful Units to buy or if so, then far too few of a Variety. The Programmers could have been a little more generous. Those who can still live with something like this do not go wrong with the Purchase, because the actual Game principle has the same Addictive Effect as in the previous Parts.