Klonoa - The Dream Chapter

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About

Disclaimer:

This is a non-profit fan game. Klonoa belongs to Bandai Namco

What is this game:

I wondered what a Klonoa game would look like if it has some Third Person Shooter gameplay and rocket jumps. So I opened Unreal Engine 4 for the first time and created this small prototype in two weeks.

Why Klonoa:

I always loved Klonoa with his Sonic-like design (it's like Tails cool brother) but with such a dynamic design, I thought his games was kind of slow and rigid. So I was thinking about a faster gameplay and it ended up like a mix of Klonoa and Quake (almost called the game Qulonoake).

What's next:

I know I'll disapoint a lot of people, but I'm not planning on contuining. I had an idea in mind and I just wanted  to see how it would play. But maybe Bandai Namco will see this, think it's good and send me a cease and desist letter before making their own Klonoa game...

Controls:
  • Move: WASD (ZQSD also work)
  • Jump: Spacebar
  • Double jump: Spacebar while grabbing an enemy
  • Shoot: Left mouse click
  • Aim: Right mouse click
  • Go to last checkpoint: R
Credits:
  • Made by Antoine "Taldius" Semblat
  • Character models come from The Models Resource
  • Environment elements come from Kenney asset bundles
  • Special thanks to Genroa for the UE4 expertise and code refactoring
  • And a big thank you to the Klonoa fans. Their enthusiasm motivated me to make something enjoyable and not just a dirty greybox prototype.
Platforms
Release date
Developer
Taldius
Age rating
Not rated

System requirements for PC

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Last Modified: Jun 8, 2020

Where to buy

itch.io