Knighttime (Owen Connell)
About
An arcade-style top-down action game. Plan and time your actions carefully, as your character needs time in order to fight back against the monsters. Rescue the princess by destroying the dark orbs that hold her captive, but...
This project was created for the CGX Grad Jam, and was developed from start to finish from May 21-23 2021 using the Unity development platform. All assets, including code, sprites, and sounds, were created by me.
How to Play
Move: Arrow Keys
Attack: Z
Enemies can be attacked to kill them, but if an enemy hits the knight's body, a life is lost. The princess can only be rescued once all of the orbs in a level are destroyed. Attack an orb enough times to destroy it. Orbs are also capable of spawning enemies: more enemies are capable of spawning in later levels, and also do so at a greater rate. A night is cleared once the knight reaches the princess.