KOLOBOK reviews

Translated by
Microsoft from Russian
Product received for free Koloobok-platformer amateur, ordinary, from domestic razslaves. The gameplay is a regular, but extremely amateur made platformer, a dozen levels, a few bosses, all sorts of animals that are hammered by falling on the head of our Kolobka. Meet this Koloobok with Newton, that probably hyper-spatial engine would invent, instead of opening the law of world gravitation. But that's fine. The Game is passing very quickly, literally minutes for 10-15 and does not leave any emotions. At the same time there are no clear saves, so it is necessary to pass in one call. There are hundreds of Such platformers in free internet access. The Picture is absolutely not memorable, the music is so-so. As a result: the sense to buy for money, when there are thousands of times more playable and interesting analogues, no. 2 Kolokka of 10 http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 P. S: If this review was useful for You put like, and also add friends and subscribe to me as a curator-Reviews online
Translated by
Microsoft from Russian
Product received for free You just started to study Unity and took video lessons for half an hour your masterpiece, and now you do not know where to put it? Just put it in the steam, so everyone can see what a brilliant developer you are. Perhaps, after reading the description of the game, you immediately think: "Ooh, what a description, probably there will be something interesting." No. Don't expect it. There won't be. This game-Incredibly primitive and unimaginably crude platformer about Koloobka. There is almost nothing Here, and what is, does not work properly. Enemies do not always die (often taking the player's health), some platforms do not work, bosses (here he is only one-some strange red-eyed rabbit) are killed with well with great difficulty. Teleporters, which should work, do not act at all, because of what the second boss is simply impossible to win, respectively, and then the path is also closed. And there is a sea of other bugs waiting for you. Of course, there is no Plot either. The Game does not explain at all, whence this rabbit, why the Kolokka attacked Jerzy and Cobra, and why everything is so bad. There was no animation, and even graphics did not come. Jerzy, foxes and snakes as if taken from some school presentation, and here all the enemies are either standing still, or pointless to go back and forth. The Colobka has only 5 health units. At each death the game starts anew, from the very first level. Just a little stumbled-start over. Game Baganula and Kolobok die-go back to the first level. He Died while trying to pass a very crooked boss-again, everything from the beginning. And so indefinitely. There is no animation of death or even the slightest sign that you died-you were just at the last level, and now suddenly on the first. Yes, and there are no transitions between the stages. Everything looks like a solid mass. You Can still describe for a long time that this craft is bad, but the conclusion is still one-it's another trash, which is not a place in the Stit. I hope someday this will start to remove...
Read more...