KWAAN reviews

Translated by
Microsoft from Deutsch
KWAAN is a 2D MMO in a retro pixel look that does not require any Violence or Use of other customary Weapons. Instead of destroying, all Players together try to keep the wonderful World and its natural Resources around the KWAAN tree of Life Thriving. In order to do this, various Rituals have to be performed, all of which can only be achieved together. Underscoring Buoy Music, all player the DWAALs try to delight the KWAAN Tree of life and keep it alive. For this purpose, various Living Beings are created, which in turn provide the necessary Objects for the Completion of the Rituals. Fruits, which can be drawn into the Tree of life with Colour Pixels, produce various Smoothies with special Characteristics in the Combination. In Doing so, you share all The resources, with Competitive Thinking Or – Action, you don't get to the Goal. The complex Game world unfolds all Its Splendour Only bit by Bit-for example, it has to be meditated again and again on ritual stones in order to be able to "see" other previously hidden Parts of the Game world. You can play on up to three Servers (depending on your own Step ascent), whereby the Server can be changed at any time to Help other Players complete their Rituals, for example. If there were a Nobel Peace Prize for Computer Games, this Title would surely be a Favourite. Nothing is destroyed-on the Contrary-the Preciousness and Preservation of Nature becomes the focal point and common Interest. In my opinion, the fact that such a thing is only available to violent Solutions, where every second Game is felt to offer only violent solutions and is economically worthwhile for the Developers. To find your way around the Game easier, it's a good idea to have the in-game HowToPlay or kwaan.wikia.com to study. Most negative Reviews have arisen due to the low Playing Time, in which you can never find your way around the Complex Game world without having read the Aforementioned instructions. The in-game community itself (one of the best I've ever experienced) also helps chat about the first Hurdles. A true indie pearl and for me already a Highlight of the Year! See you in KWAAN:)
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Translated by
Microsoft from Deutsch
After just under 10 Hours in KWAAN, I still didn't feel like I saw anything at all. A Secret is hidden behind every Corner and my initial Scepticism has meanwhile given way to The Conviction that buying this Game has paid off for me. KWAAN is all about shaping and protecting the World together with others. Buildings must be rebuilt, Fruits harvested and "KWAAN," the Tree Of life, must be kept happy. The Game throws you completely into the cold Water. The short Tutorial gives you little more than the basic Controls at Your Fingertips. But what may be frustrating for a brief Moment turns out to be quite positive. Because you are so winding to try out a lot of things yourself, which is constantly accompanied by a joyful "aha moment" when you have found something new out. I need Boards? Well for the first time I have to call a Beaver and then "feed" it with a Tree Trunk. The same applies to many Of the raw Materials you need. It is important to build Buildings, Clear paths and shape the Environment. For This purpose, you can pixel Flowers in some Places Or tinker with KWAAN itself. You need an Apple? Well just paint on the Tree and drop the necessary Fruits at regular Intervals. And if you don't get any further, it's always worth asking around in the Chat. The small Community is very friendly and always eager to help you further or find out together how something could work. I certainly don't recommend the Game to everyone. But I recommend it to People who want to try out a Title far from common Game Concepts, which is characterized by Collaboration and working together towards a Goal. Against the Background of a charming Pixel World, in which you can also log in briefly for Relaxation as a Casual Player in order to see what has happened so. But if you are looking for Action or Fights here, you are completely misadvised with this Title, because there is no such thing in KWAAN. There is a rudimentary Level System and also some Dailyquest With which you get Step Ascents. But acquiring the Skills here is limited to the Ability to call out new Creatures that can then provide you with more Materials.
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