La Selva

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About

A Zelda-like game made during our 2nd year at Rubika. The idea was to do a Zelda like to learn Unity.

We chose to use a post-Renaissance uchronia

La selva is a carboniferous-like jungle that grew because of the spores Christophe Colomb brought from the new world. Due to its proliferation, most people in Europe died trying to resist and the few survivors live in walled-up cities.

 

In this game, you play as Amalia, a 16 years old girl whose father is missing and who tries to learn what happened to him...

 

My team:

 

Game Designers:

Hadrien Auvray - Level & sound designer

Thomas Guedel - Lead prog

Alexis Jouanneau - Project manager & prog

 

Game Artists:

Clarisse Faupoint - UI & Fx artist

Maximilien Fouchou-Lapeyrade - Environment artist

Hugo Guisnet - Character designer

 

Our objectives for this project were to deliver a short game with an endearing feminine character and an hostile and frightening environment

Platforms
Release date
Developer
Dartictheunic
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 28, 2019

Where to buy

itch.io

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