Hello, ██████. Today's experiment involves data collection and analysis of how the ███████ compound next to ████ changes the perception of light in a controlled environment. We will use prisoners sentenced to death in the test against our test subjects (reread incident report █████ █ // - █████ * -██). See how the prisoners and guinea pigs behave in total darkness and with a quick use of artificial light.OBJECTIVE
Get up to each output stage without taking damage from zombies. 3 attacks, it's Game Over.
Do not be paired with the zombies.
Use sparingly light: only lasts 5 seconds, you have only 2 initially. Decorate the position of the other light refills and take them.CONTROLS:
A W S D / Arrows >> Move Player
Space >> Turn the light onOBSERVATION
>> In "Game Over", game will automatically go to the "Main Menu"KNOWN ERRORS
-The Floor Nº2 has skiped;
-Sometimes the Floor Nº1 can be generated totally weird;
-The light button can be used after the "Game Over";