Labyrinth (itch) (torosiandesigns)
About
Labyrinth is an interactive narrative game that seeks to immerse players in a new world where things aren’t always what they seem. Players must navigate this strange world and solve puzzles in order to try and get back to their realm. Along the way players learn new things about the world and the characters that inhabit it through the choices they make. The game’s interactivity was designed to show players that life isn’t always about the destination but rather the journey we take to get there through the use of diverging and crossing paths. It seeks to immerse the players in the world through the use of music and “descriptively vague imagery”. Labyrinth describes the world and characters with enough detail to draw the readers in but keeps it vague enough so that players can use their imagination to fill in the gaps to keep them engaged.
Credits:
Design and Development by Ashley Torosian
Website: ashleytorosian.com
This game uses these sounds from pixabay:
“Ancient Wind” by HarumachiMusic (https://pixabay.com/music/main-title-ancient-wind-112528/)
“Cloud of Sorrow” by Katzen Tupas (https://pixabay.com/music/beautiful-plays-cloud-of-sorrow-13984/
"Hiding Place in the Forest" by geoffharvey (https://pixabay.com/music/fantasy-dreamy-childrens-hiding-place-in-the-forest-111724/)
“Mysterious Celesta” by Ashot-Danielyan-Composer (https://pixabay.com/music/mystery-mysterious-celesta-114064/)
“Sands of Time” by Juan Sanchez (https://pixabay.com/music/modern-classical-sands-of-time-113056/)
“The White Lion” by GuilhermeBernardes (https://pixabay.com/music/main-title-the-white-lion-10379/) “Which Path to Take?” by geoffharvey (https://pixabay.com/music/main-title-which-path-to-take-122117/)