Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I like the game pretty much. It offers in any case between fighting, story and puzzling. What I personally like pretty much is that it wasn't so exaggerated with the fights. So you don't have to knock over a monster every 2 meters in order to be able to move forward, which would be quite annoying on a duration.
ps: I'm in the ice or water world right now and I have to charge the pillars. These columns with the light symbols. But I don't know how to do it. Unfortunately, I am missing out on ingame and tips about it. Could any of you perhaps tell me what to do there?
With friendly greeting Red _ Dragon ^_^
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Just a Preview: An Old Bunny like me can't score with Games reminiscent of the RPG maker? Labyronia has actually taught me something Better. !
The World of Labyronia is divided into different Elements. As a Player, you have a free Choice as to which world you go to and what Emphasis you put on. First into the more Storyheavy Fire World? Or would you rather go into the Gameplay-heavy earth or Air world? I find it quite refreshing that a Game of this Kind relies on an OpenWorld Game principle. The good Soundtrack underlines the gloomy atmosphere of the first Few Hours of play.
The even still rather shallow combat System of the Predecessors now demands a definitive strategic Approach. You must always be well prepared for fights and maintain Discipline (often heal and save).
Instead of bluntly pressing fights, you have to siphon from the Start with different Skills such as Life sucking off, restoring "Mana" And defending to grab the Enemies.
The Graph has to be accepted first. Typical 16bit style stop how you know that of Gameboy RPGs/JRPGs But just the Atmosphere In the first Hour Of play I have probably died five to ten times (well mainly because I was too stingy with the Potions .. and too curious ^ ^). Beginners could overwhelm this, but Veterans are finally being challenged here! The Duration of The game for the latter is about 50 Hours. Many are likely to take longer.
I met the Creator of the Game Personally through the Predecessors and therefore got a copy as a Gift. In this Context, I find myself strange to talk so positively about the Game, but I am really serious: Since I found the Predecessors nice from the Idea, but not convincing, I was more than positively surprised this Time that the Game really captivated me.
I've already pulled some RPGMaker games and Grew up with SNES and Gameboy. Labyronia Elements would have been a great fit for this Time!
On today's Livestream, I also covered more than an Hour because I just wanted to keep gaming. Especially when you see the other Planets, you are happy to be able to discover so much.
With around 50 Hours Of play, you definitely get a lot of things on offer for the narrow taler.