Ladra reviews

Translated by
Microsoft from Spain
Entertaining, easy to understand mechanics with a good evolution, Line of difficulty that goes up in a constant and balanced way. It Is A good game in this sense, but instead the story is another topic: shallow Characters, you do what you ask without questionarte the consequences and a subplot would not hurt because it does not seem very important the main story. 7/10 But Nobody cares my opinion PTA Bida. I'M Gayyyy I hope some bleach shots now.
Translated by
Microsoft from Russian
I rarely write negative reviews on games, but I have no other choice at the moment. Control scattered across the surface of the keyboard! The Game makes for a long time to watch the opponents, look for workarounds and routes, but with the slightest error asks to start from the beginning of the room. "But What about the high hardcore?"-you ask. "It's a bent control, an awkward reaction of enemies"-I will answer! Management spoils the entire impression of the game, it takes out and rips the player nerves. I really wanted to go through this story, I began to delve into the story, tried to memorize the names of heroes and goals, but on the 3rd task removed the game with great relief. I do not advise to buy.
Translated by
Microsoft from Deutsch
Nice Basic Idea whose Potential was unfortunately not exhausted Ladra could not convince me. The Game is far too short, varied and unspectacular to be able to tear anything around. I like the Basic Idea well and I do not want to deny that Ladra works so well and has been programmed with Love, but that does me no good if I get bored while zoking. There is simply a lack of Motivation to make an Effort when Sneaking and Stealing. This is the Be-all and End-all case with a stealth game! A stealth game that demands no Patience and Effort while offering a high Degree of Variety and Motivation is simply not worth much. But I still think it's nice when the RPG maker tries something other THAN just kick off the tens of thousands of JRPG. A Thumbs up isn't in it, unfortunately. With active Achievements, it would be at least a little more interesting. Pro and Cons: Pro:-funny Idea for a Game based on the RPG maker-is very playable, the included game mechanics work without any problems-accustomed to uncomplicated control via Keyboard or Controller Neutral:-nice Soundtrack, which unfortunately turns to Quickly repeated-Plot, Characters and Sagengut are meant nicely, but everything is not staged attractively enough (even by RPG maker Ratios) Kontra:-compared to the "big Brothers" there are too few Possibilities (no Fights, no climbing, No Gadgets ...) -too light and simple to motivate-boring maker kit graphics for the Maps-measly girth (about 2 Hours of Play)-poor value For Money (cost Originally £3.99)-Achievements are still inactive
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