Laika (Steven Messner)

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If you don't immediately hear music, try refreshing or changing your browser!

In 1957, the Soviets launched the first dog into space. Her name was Laika, and you're on a mission to bring her home alive. Navigate the treacherous gravity of low-Earth orbit and fire camera probes at passing satellites to determine which one is Sputnik-2.

Laika was made in around 48 hours as part of Global Game Jam 2021. Everything was made by hand, except for SFX, which are courtesy of ChipTone by SFBGames.

Made by: Steven Messner

Music by: Matthew O'Connor

Tips:
  • Satellites will orbit back around, so save your boost for making small adjustments!
  • Work with Earth's orbital gravity, not against it.
HOW TO PLAY

The goal is to find Laika aboard Sputnik-2. Each time you play, the satellites orbiting Earth are randomly generated, so Laika is aboard a different-looking satellite each time.

To find out which one is Sputnik-2, fire camera probes at the passing satellites or board them by getting close to one.

You only have a limited amount of fuel and camera probes, so use them sparingly. Flying in space is hard, so make small adjustments to your trajectory instead of holding down the boost button—or else you'll overshoot your target!

CONTROLS

W: Boost
A/D: Rotate
Space: Launch camera probe
Mouse: Can control space craft using HUD. Also used for some menu prompts.

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Developer
Steven Messner
Age rating
Not rated

System requirements for PC

System requirements for Web

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Last Modified: Feb 5, 2021

Where to buy

itch.io