Larceny Union (Early Access)
About
1970
In the year of noticiable evolution of crimes, criminals find new schemes against the law, new groups and illegal businesses form and it's getting hard to bring order back for citizens.
A theft group appears, it's named "Larceny Union". You'll be playing a character by the name of Wyatt. You are a part of the group. You have a relatively good reputation and skill at your work and have a few useful tools at hand.
Dive into a unique, stealth driven gameplay with multiple level variations, puzzles. Immerse yourself into a role of a thief, don't get caught, there's a risk of getting arrested from any wrong action.
Get introduced to 70s and explore the unique setting. The game is replayable and challenging. Use anything that can help you, from objects that can be used for breaking windows and creating shortcuts, to special tools and clues around.
Play Pre-Alpha now! Get introduced to the game's bare bones concept of the gameplay formula. You can be a part of the development by simply sharing your experience, it will help me find out what to change, improve, fix.
Credits For Bonus Modelling Help On The game - Sayn, Draxis, Whitebite.
Want to know more about the game before playing it yourself? Check this gameplay out - Larceny Union | 10 Minute PRE-ALPHA Gameplay - YouTube
Patch 1 - Technical Update
Visual Fidelity Improved
Startup Logo Added
Performance Improved (LODs added)
FPS uncapped
Chase Music Changes
Chase Indicator Added
Civilians now spawn you back at your house (previous random spawn system caused bugs)
Civilians now can see you trough their windows if you get too close
Civilians now propertly notice you when looking around (sight attached to head)
A few texture improvements on houses
More player stamina added
Longer stun effect after fall damage
Sound improvements
And a few other bug fixes...