Last Tale reviews

Translated by
Microsoft from Spain
A game of platforms like the classics, has 2 difficulties with your explained settings, and a very simple menu to start a new story on the difficulty chosen or continue with the one you've already started. Simple Gameplay, controls to move forward, backward and jump; Control to shoot and teleport. The theme is clear, you have to save Christmas, collecting the gifts that the monsters take and defeating the bosses. I played almost 1 hour but I got a discount of 90% and I got 10 cents. If they did more levels and so on, I'd be delighted, sincerely. It Has a good price, it will make you Have a good time, and even if you want to return to fun with a greater difficulty, you will Have good the same. Highly recommended.
Translated by
Microsoft from Deutsch
Last Tale is a cute Metroidvania style Game that unfortunately has a Bunch of Problems. The many positive Reviews are inexplicable to me. Cons:-The Control of the Game is simple, too simple. -Also, the Game reacts far too often too late or not at all. -Music not necessarily bad, but very monotonous. -If you die, the Music doesn't play any further. -All Levels in the Game are too simple. -All Bosses are too easy ...-... All but the last. Its Difficulty moves between Heavy, Frustrating and simplistic Unfair. -Cirka 20-40 Minutes for playing through on "Simple." -On "Heavy" no Changes to the easier degree of Difficulty ...-... This ensures that there is no Replay Value. Pros:-Cute pixel optics with Part nice Animations. Verdict: I can't recommend the Game, despite the low Price of €1. Be Sure to wait until it's on Offer.
Translated by
Microsoft from Spain
I Do Not understand how it is that in the year 2017 it continues making mistakes that were observed in titles of NES. Who does it seem amusing To create in modern times a plataformero with semi-laverintico level where you must eliminate ALL enemies of the map to unlock the output? I Understand that this can be fun if it is filled with small details, distinctions in the interaction with the stage or a wide range of Enemgos for example, but in Last Tale none of it happens. The game is short, of course, but in the few hours it occupies you will see nothing but platforms that move, a couple of classes of enemies equally of simple to defeat, more platforms that move, and a sign that indicates the exit, on which a padlock is found Ote that you have missed jumping through one of those platforms that move and kill one of the two types of enemies that exist to be able to pass. Then, you have no other to return for all those platforms that move and find the address to one of the two types of enemies you had left to delete, remove and redirect you to the exit on the platforms that move. Did this description seem redundant to You? Well, that's Last Tale. Some here give you the approval for the low price you have, but I am one who believes that the spent does not justify the quality of the consumed, and that, to try something better, I prefer to spend a little more in a title that can satiate me. Therefore, I can not recommend Last Tale, because the hours offered by the little price do not assume more than a mistake already made several times in the past and can be paonly with a beautiful design.
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