Late
About
An overworked businessman rushes to catch a train, only to learn the railway staff is on strike. Unable to get to work, he is forced to slow down and take the time to appreciate his neighborhood and its inhabitants.
Late is a narrative point-and-click game, initially made for the 2015 Global Game Jam. Made by a team Brussels, it mixes elements of local Brussels Art Deco architecture and Parisian Art Nouveau for its backdrop.
This is a reworked version of the original game.
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Note: Mac and Linux versions untested - please report any bugs!
Controls
Arrow Keys / Joystick - move
Space / A-button - interact
Credits
Kimiora Goro - music
Marine Martinelli - art
Pablo Schwilden - audio lead
Thomas Van Bouwel - writing, level design
Lucile Van Laecken - animation, programming, gameplay
Sebastian Weilhammer - programming, gameplay
DK Lemon Yellow Sun font by Hanodedfonts