LD-47-Disasteroids

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About

Disasteroids is my very first attempt to make a game. 

Prior to doing this I've only ever implemented Pong in Java, so, bear that in mind. 

This game is built on  my From-Scratch game engine called Willow, the public version is available for anyone to play around with! : https://github.com/will1996/Willow_public

Feel free to try to use it, the examples folder should get you started (sort of)

The goal of this game is first and foremost to see what Willow can do, if I can create something that works in the "engine" then maybe it's actually an engine. 

The game: 

Disasteroids - Asteroids but really buggy

Press Spacebar to shoot asteroids to destroy them, but be warned, the graphics system doesn't work very well, and as soon as an object is deleted the functions I use to draw stuff to the screen break entirely! 

Fly around with very difficult to use controls! The ship was intended to face the mouse, but I wrote all of the coordinate transforms, so the ship instead points away from the mouse while it sits at the origin, and pretty much wherever it wants to once you leave the origin. 

W accelerates the ship in the direction that it is pointing

That's all! the most fun thing to do is try to make neat patterns with the bullets on the screen. which you can do. The engine can handle really any number of bullets, so have at it. 

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will.chambers
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LD-47-Disasteroids screenshot, image №2558497 - RAWG
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Last Modified: Oct 9, 2020

Where to buy

itch.io