LD46

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Welcome to my entry for LudumDare 46! Wow, it's already here, those months flew by so quickly! I've been working in Swift ever since LD45, and I keep leaving semicolons out and trying to use things like 'var thing => first ?? second;'

Okay. The game now.

A shipment of crates is heading down the river, but a hoard of kamikaze monkeys are in your way. Do you- A: hunker down in the largest boat, determined to save at least some of the cargo, B: take to the river and subarine-snipe a path for your entourage from a safe distance, C: use your long-range  perimeter sensors to murder every single monkey before a single one of them even gets near, or D: join them! Blast the crates and ships into pixel smithereens with your flame cannon!

It's really up to you to decide, and really, it's fun any way!

Note: The webgl version is tiny, so if you'd like to have a little more visibility, and be able to read all the tutorial text, you should a downloaded version.

So far, I have builds for web and windows, 32 and 64 bit.  Once I figure out the issues I'm having with github, I'll see if I can do a mac version.

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Release date
Developer
Good.Enough Venson
Age rating
Not rated

System requirements for PC

System requirements for Web

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LD46 screenshot, image №2351324 - RAWG
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Last Modified: Apr 20, 2020

Where to buy

itch.io