Le Havre: The Inland Port reviews

Translated by
Microsoft from French
Le Havre is the base of a board game in the expert category. So it requires a clear and complete rule book. In terms of clarity, it is a failure because they are in English! As for the game, if it is translated, there are many faults: Asmodée could make a localization effort... Otherwise, the resolution is limited to 1680, so no full screen... The tutorial does not learn anything at all, it or nothing is the same because it comes out as ignorant. It is to be believed that this adaptation is intended for those who own the original game and that the tutorial only serves them to spot fans the screen. Adaptation to the least mediocre that makes that I can not recommend the purchase.
Translated by
Microsoft from Russian
And So, you have the role of the owner of the port, but in the city your company is not the only and your competitor is trying to move its port forward. Your task is to make your enterprise prosper, which is not easy. The Undisputed pluses of the project were simple and intuitive gameplay, casual control, realistic model, detailed storyline, the ability to play both together and against several players. Players have 12 rounds to acquire and use the buildings. The Use of buildings brings the resources needed to acquire more beneficial effects and value buildings. At The end of the game, the player's buildings turn into winning points. The Winner is the player who scored more points than the opponent. During the round, players take turns, performing one action at A time. As an action The player can either buy a new building (having spent the necessary resources for this), or use one of the purchased previously, as well as additionally sell any of their buildings at half price. You can Use not only your buildings, but also the buildings of the rival, but in this case the player thanks the opponent coin. The Central element of the game is a player's personal field divided into 6 sectors and a pointer. The Index of the personal field's circular scale at the end of each round moves to 1 position (counterclockwise) and sets three things: which buildings will open for purchase at the beginning of the next round, how many actions the players can make in the next Round and who to go first. The Pointer performs a very important role because it changes the properties of the player's personal field sectors. In the first (if to go clockwise) from the pointer the sector is shifted the acquired and used buildings of the player. Using a building that lies in the second sector allows you to apply its primary property twice. If the building is in the third sector, its main property is used three times, if in the fourth or fifth-four times (when using the building of the fifth sector The player also receives 1 coin). All the buildings that remained lying in the sixth sector at the end of the round are sold at half price. The Game is difficult considering that there is no Russian language, but to the delight for us was created a detailed manual with which to be able to understand all the intricacies of the game. Reference to Manual: Ya di.sk/i/4p4t2XLauarnU-Remove 2 spaces
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