Average Playtime: 6 hours

Lethis - Daring Discoverers

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About

The Game: Lethis - Daring Discoverers is a 2D isometric exploration and investigation game where you can travel to planets, each more bizarre than the last. With a game system based on choose your own adventure books, you must find a way of stealing the artefacts hidden on each planet. Collect objects that may or may not be useful, face terrifying aliens and negotiate with the other more peaceful creatures to achieve your ends.Story: The scientists on Lethis have just made two major technological advances. The first is, in fact, a giant cannon that can launch projectiles through space, and which has allowed them to initiate a space programme which is, to say the least, incredible. The second is the development of a cloning machine that enables them to send explorers into the most hazardous situations without worrying too much about the potentially lethal risks. Armed with this innovative technological arsenal, the Lethis Academy of Space Sciences then decided to send a crack team to find mysterious artefacts on each of the planets in the solar system. These are the interplanetary adventures you will experience.Features Embark on the craziest exploration mission of your life Explore six unique planets Play five unforgettable explorers Hundreds of choices with their own illustrations! A new and original soundtrack with over 50 tracks
Platforms
Release date
Jun 8, 2017
Developer
Triskell Interactive
Publisher
Plug In Digital, Triskell Interactive
Age rating
Not rated
Website
http://www.lethisdd.com/

System requirements for PC

Minimum:
  • OS: Windows 7/Windows 10
  • Processor: Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: GPU with at least 500Mb of memory
  • Storage: 1 GB available space
  • Sound Card: Any
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Last Modified: Aug 28, 2019

Where to buy

Steam

Lethis - Daring Discoverers reviews and comments

Translated by
Microsoft from French
Having loved Lethis path of progress, I wanted to play this game, and bought it without thinking. I had the impression of playing a mobile game on my computer, something I do not appreciate and I discovered a game that I will judge empty. To this day I do not recommend this game and rather invites players to look at the second title of this Studio.
Translated by
Microsoft from Deutsch
After the originally responsive-based combat System (one moved the Cursor to dodge with this rapidly moving Enemy weapon-a Touch and one was dead and allowed to start completely from scratch) now replaced with a text-based Solution I have looked again-and with the new Solution it plays really well! For lack of Time, I Could not be able to deepen myself into the Game quite as I would like, but I will definitely look back in in the Future. Beautiful Concept, cuddly Graphics-now it's definitely recommended!
Translated by
Microsoft from French
I'm modifying my assessment. When it was released, I did not recommend this game. What for? because the fights were unplayable. After an update 6 months after its release, the developers have revamped the combat system in the manner of a "book of which you are the hero". No more fighting arcades, no interest. Now the game is playable!!! Now let's be more down to Earth. the universe is very funny. Graphically sublime. The animated cartoon graphic Charter is excelente. Adapted music. Now I'm trying to make it a Nair. Thanks to the efforts of the developers to try to have corrected the gameplay, and this is in my opinion a success.
Translated by
Microsoft from French
Not much to say. Nice music and graphics. Limited universe but with a nice little humor. Very poorly designed and unsuitable controls. Some non-blocking bugs encountered. (Except in the end, impossible to continue after the end of the planet of robots, one wonders why...) We can't reexplore the planets to complete the quests. Poor gameplay and not very interesting. The second planet is really lame, the rest is very average. No playful interest if not to explore and discover the worlds and small interactions. Why doesn't AVIR make a game? I do not understand the approach well. I had enjoyed the city builer Lethis, but this one is to be avoided.
Translated by
Microsoft from French
While the first level seemed interesting and really offered a great game technique, the next level became horrible with paths to follow perfectly (taking screenshots to be sure not to die). If it had only two or three, why not it could pass but there in a dozen, how to add difficulty and remove from the fun for free. And the third level... All three not a fight (which, of course, are over hard and if you get hit once this is the end of the game)... so inevitably it's death in a loop... I was happy to see a Triskell game, which loved Lethis path of progress I am very disappointed with it and hesitate to buy the next game of the Studio.
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