Level Design 2D

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About

We were given a game with some simple features and we had to make a decent level with it.

My approach was to combine different features, so to give an example, I took a sideways-moving enemy (a goomba if you will) and attached a jumping platform on top of it so that you had to time your movements so you could traverse over a pit of lava.

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BardBarian
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Not rated

System requirements for PC

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Last Modified: Mar 31, 2023

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itch.io