Level Design - Legend of Zelda: A Link To The Past
About
This project was created in Unity for an assignment in a level design class as part of my last semester of graduate school. I was given 4 weeks to replicate/iterate upon the mechanics of a game of my choosing (Zelda) and design a level by myself. Part of the assignment was that we were only allowed to use basic materials with no textures. All of the models used were either imported from some of the DS zelda games, or were created by me using Unity's basic geometry. For this particular assignment I decided to make a 1-4 player game using mechanics from the game as inspiration.
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System requirements for PC
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