Life of Tar

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About

While enjoying the pleasures of nature and life, the player stumbles into a tar pit that slowly engulfs them until they descend into darkness and toxicity. Their fear is relieved with wonder and exploration of a death-ridden cave as they try to escape to clarity and life.

A team of eight designers (three Interior, three Animation, and two Game) from The University of Wisconsin-Stout went out to Los Angeles for two and a half weeks to tour studios and museums. Once we were back in the studio, within two weeks we created an experience based off of what we saw out in California, featuring architecture and inspiration from sites like the La Brea Tar Pits,  Museum of Neon Art,  The Griffith Observatory, and the Huntington. 

Logan Bethke
Concept Artist, Environment Modeler, Prop Modeler

Molly Hanson
Concept Artist, Design, Narrative

Megan Hulett
Concept Artist, Design, Narrative

Holly Johnston
Concept Artist, Revit Modeler, Sound

Samantha Kufahl
Concept Artist, Prop Modeler

Austin Lewer
Team Lead, UI Design, Environment Modeler, Programmer

Janessa Ortberg
Concept Artist, Environment Modeler, Prop Modeler

Katelin Plekkenpol
Concept Artist, Prop Modeler

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Developer
Dovely
Age rating
Not rated

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Last Modified: Jan 9, 2019

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itch.io