LIFELESS (itch) (OnePersonStudio)
About
At the end of this game, I developed the ability to create Lifeless game elements such as: A character capable of running, jumping, double jumping, sliding, ledge climbing, and rolling; The player's death, invincibility, and knockback; Traps of many types that can affect (damage or slow down) the player; Player, enemy, item, and user interface animations; Coins and diamonds are examples of collectables; Background with a parallax effect; Levels are generated at random; The player's and score calculation's speed rises; Interactive menus and a full user interface; UI options; Game progress, save system, and save settings and AI capable of chasing down and outrunning the player.
System requirements for PC
Last Modified: Jun 3, 2022
Where to buy
itch.io