Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access REVIEW ENGLISH-German Review at Bottom I've reviewed the Game on Survivalcore.de so i keep it simple here: Release was awfull, that's a fact. But the Devs improved the game asap, hotfixes and patches. From barely 20 FPS and Stuttering all over the place to almost smooth 40-60 FPS with my GTX970.
Development is open for Suggestions, they communicate with us in the Steam Forum.
If you want to buy this game now, your buying an "Idea" Liek every EA Game. But man, this idea looks f ... king great.
I haven't regret Buying This to support the Devs, and i can't wait to see the OTHER Features like the NPC Factions, Skilltrees and Quest system.
I keep a little short here in the Review, as I have already written a detailed one on Survivalcore.de.
Thick Plus for the Idea, the action system and the Map. Sounds are pretty well done, as is the Looting. Blocking or Melee is refreshing in the Game, and now the FPS and Micro-Stutter are almost eradicated.
The Animal System is Gratifying. As you know it from MMO's and RPG's, there are quality Levels in weapons, from Grau/Weiss to ... Gold for Legendary I believe. The map is still, "Realtiv" Empty as far as Loot is concerned, but even in the Zones marked red you will find Sometimes Zombies and Loot. The entire Map is walkable, including the Red Territories. Nowhere Do you fall through the map or something, everything is actually "Finished" and only has to be planted with Spawn Points. Faction bases are There, but without NPC's and not walkable. There were a few idiots who gave the game a Bad review because they got into the bases and didn't get out. Self-to blame.
FAZIT: If you're interested in the Game and you want to Support the Developers, buy you the Game. Even if there is currently ONLY PVP, quasi, it is a lot of Fun, especially in a Group.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Zombienation, that's us. Since Resident Evil At The Latest, the Undead have been an unthinkable Enemy Type in the Video Game sector. And the unclean, lonely, dangerous Survivalsetting did it to us, too. Always looking for THE Game is bought and tested, I myself am no Exception: 7 Days to Die, Deadlinger, Investation, Nether, DayZ and more, adding the drawn AAA titles like Dead Island, Dying Light Or Riptide.
Now there's Lifeless, Early Access. I got in after the two Patches, again with the Feeling of Finding THE Game. £201 full Price, actzepable. I pulled through my beloved two Hours of Stress test .. Ran-pulled, sorry;) And... Worthwhile. At Lifeless, I constantly have the Feeling of having a good Mix of Nether, Dead Island and Investation In front of me, Which is already working well so young available:-finding plenty of items-combat System already works well, from time to time it already lays among the London Servers-Gfx Tights quite well-Design of the Game world very well, Buildings rarely resemble each other from the inside and outside, but furnishings already do-no noticed Graphics errors other than mushy Textures that didn't want to get sharp, no missing items or Weapons, no Clipping Clear has that Game in the current State (End of June 2016) Also errors, but they are even smaller In nature: Opponents in Distance move without putting a Leg; Weapons like the Colt have no Audio when reloading; You (s) can walk across the Water, holy ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Wrong Audio while walking (Metal in the Living room or Sand at the "go over the Water";)); Or worst of all-no Opponent Noises until the first Punch comes from The back.
But overall, the Game is already well tuned. The Boys started on Steam this Month, there will still be viiieel new Stuff and Stability coming. I'm already looking forward to the Hours with Lifeless. Zombie and Survival Fans should buy it, I'm XD for it!