Light Fall reviews

Translated by
Microsoft from Spain
Product received for free Light Fall-review Light Fall comes as another correct platform proposal that presents a series of traditional mechanics, and other less conservative and equally effective. Creating platforms and using the lighting sources as we run at high speed creates a immersive and exciting game rate. Despite its graphic humility, Light Fall presents a well-achieved visual finish with impeccable artistic design and distinctive animas backgrounds, the brilliant set of lights makes the Plataformeo an elegant dance of harmony. Perhaps the content is somewhat sparse, the campaign is composed only of 4 episodes, and there is no great freedom, the road is absurdly linear. Maybe the collectibles and markers prolong their life. In Short, Light Fall is a game that presents some ups and Downs, but the effectiveness of its control and the precision of its proposal make it a fun platform adventure. Positive Points * Simple and precise Control. * Narrative execution from collectibles. * A fast devilishly game rate. * The clashes against the Final Bosses. * Speendrun-friendly. * The Puzzles offer some variety. Negative Points * Low duration. To read the complete analysis proceed to the following link: PC Indie Master Race [pcindiemrace.com]
Translated by
Microsoft from Spain
Product received for free Light Fall is a delight for the Plataformero World: original, artistic, irreverent, fast and very challenging. Ladies and gentlemen, open your wallets. https://www.youtube.com/watch?v=F8gNIglHY2M More analysis and criticism here Bishop Games bet this title and you can see the huge work they have done in this independent game that promises to be one of the revelations of the year. Beyond its excellent aesthetics and work of art, we can not talk about a platform game without mentioning its mechanics and-especially-movements and control of the character. In this case (and it is excellent news) are the best of the game by far. The fluidity with which we move and the speed of the scroll is insane, but never completely loses the sense of what we are doing. The main mechanics of Light Fall, that is to say, what distinguishes this game from other similar ones, is very well achieved and is a fundamental element to define the way we play. This kind of luminous square (never understood well what it is exactly, although we will return on this) defines our actions in the game and soon we will learn that its control is simple but cheating. The fact that it can be used in various ways, even as a weapon, makes us confused at times. Anyway, dying is not doom. In fact, we are going to die many times... A lot of times. The difficulty is expected for what is a modern Plataformero, perhaps defined forever from Super Meat Boy. To be fair, if the difficulty was lower the game would lose a lot of interest since its history is never finished to understand and perhaps is too pretentious for the genre. That Said, it is correct to say that the greatest motivation to end Light Fall is its great challenge and the visual pleasure generated by its dreamlike and multicolor scenarios. We Recommend This title without a doubt, although it takes more strength among fans of the genre and perhaps many curious remain outside. The Developer's intention was clearly to create a hardcore and aesthetic game, points that were met with a bigger score. So for those who planned to die in the most beautiful ways, this is their game without a doubt.
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