Line of Sight: Vietnam reviews

Translated by
Microsoft from Russian
Even taking into account the fact that it was 2003, even taking into account nostalgia, you will still die with one bullet in the head in 75% of cases. You can sneak, you can crawl, you can go for a stone, you can walk under the map-these sped-eyed ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ will see you (also to your maytam). Must Request
Translated by
Microsoft from Deutsch
Line of Sight: Vietnam is such a Game that I actually had a lot of Fun with, but I wouldn't recommend it to anyone else myself. It is just extremely outdated and was already a solid Game at most. For Veterans and People who want to play age-old Games, that's for sure what. But If you just want to play a Shooter during the Vietnam War, you should watch the Game "Men of Valor" Here on Steam. This is a bit more modern and much better from the Staging. Other Than That, I've already liked Line of Sight: Vietnam, so I can't rate the Game badly, but the Game already has its Quirks real and will probably put most Players off. Therefore, my Recommendation is limited.
Translated by
Microsoft from Spain
Positive: Very extensive Maps and full of vegetation. Pretty good Graphics to be a 2003. Great environmental Sounds. Music meets. It can be changed from 1st to 3rd person. High Difficulty (a shot can mean death, which makes it challenging). 12 missions that are pretty good. You can handle 2 characters (each one has a special equipment). You can give orders to the 2nd character with Hotkeys. It Works perfectly on Windows 10 and supports up to 1080p. Negative: No Iron Sight (except arms with telescopic sight). The inventory is handled by weight and place. You cannot jump but if you crouch and crawl (body to ground). There is No AutoSave, so you always have to remember to save the game before you do anything. It'S A classic that everyone has to play:D.
Translated by
Microsoft from Russian
Another Low-budget shooter from nFusion. Not much different from Deadly Dozen: the same complex and uninteresting. "Stelsom", to which the game claimed, it is not called-sneak up to the enemy imperceptibly almost impossible-the opponents see through the grass and bushes, which in turn is generated only around the player, interfering with the review of the first person. The AI remained the same dumb: a goose firing in a tree trunk, a stone or uneven terrain on the way to you is not uncommon. Opponents still do not react To their dead comrades. Bugs, a lot of bugs, starting with "stuttering" on any obstacle, ending the failed in the texture of enemies. I Do not know what the local atmosphere hooked some players, as for me, then the NAM (1998) atmosphere, with its something graphics, and that was better. In addition, at the time the game came together with Vietcong (2003), which surpassed Line of Sight: Vietnam on the head, and then two.