Liquid Kid
About
Liquid Kid is a brief narrative vignette created in Unity. The player takes on the role of a sentient gelatinous blob, unsure of who or what it is. Use the blob’s unique form, and it’s uncanny ability to absorb and mimic objects in the environment, to traverse a suburban home which harbors a dark secret. Interact with objects to trigger memories and piece the together your somber past.
Made with Unity.
The Team:
Andrew Petersell - Creative Lead, Level Designer, Animator
Shelley Chen - Lead Artist, Lead Visual Designer
Shiyun Liu - Lead Programmer, Designer
Jenny Lim - Lead Sound Design, 2D Artist, Writer, Level Designer