Little Spy

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About

Plot

Airdrop into an enemy stronghold, recover stolen intelligence and technology. Fight your way out!

Available for Linux 🐧 Windows 🪟 and Web 🕸 Little Spy runs best at 1920x1080, the HTML5 version runs best full screen, click the full-screen icon in the bottom right corner.

Objective

Collect as much stolen intelligence and technology as you can and get to the extraction point before the helicopter leaves without you. Earn a higher agent ranking by collecting more items and complete the mission as fast as possible to earn a higher bonus.

Game Mechanics
  • Little Spy can run and jump. Holding jump extends the jump height.
  • Little Spy is a climber. They can grab walls and slide down them, jump climb up them or wall jump away from them.
  • Like all the best spies, Little Spy has a gadget; a parachute that can stow and deploy itself.
  • Little Spy has a killer flying kick, which can be used to dash, attack enemies or double jump.
  • Little Spy can use all of these skills in combination.
The enemies

Enemies can be stomped or kicked:

  • Guards (no helmet) require 1 hit to kill.
  • Soldiers (helmets) require 2 hits to kill.

Enemies have teleport technology and new recruits will teleport into the game to replace their fallen comrades.

Controls

Little Spy should work with most game controllers. Game control instructions are presented on the main menu of the game.

  • A/D, Cursor Left/Right, D-pad or Left Stick to move.
  • W, Cursor Up, A to jump.
  • S, Cursor Down, Y to deploy/stow parachute
  • Space or B to flying kick.
My First Game Jam: Summer 2021

Little Spy is my entry in the My First Game Jam: Summer 2021.

The theme for the jam was ✨Free✨. My interpretation of the theme is to create a game using only tools that are free software, free of cost, or game assets that are free or in the public domain.

In keeping with the Free theme, I have released the game project and code under an MIT license.

  • Little Spy Source Code
Dev Log

I've been wanting to learn Godot for a while now, so decided to use this jam as motivation. I haven't written a game since the 1980s, but I have a background in software development. My DevLog from the jam is below:

  • Little Spy - DevLog
Tools

I used these excellent tools to make Little Spy.

  • Godot Engine
  • GIMP
  • Ocenaudio
  • Ubuntu MATE
Credits
  • Code & Game Design: Martin Wimpress (Wimpy)

A big "Thank you!" to everyone below who makes their art 🖌 music 🎶 or sounds 🔊 freely available for others to build on. Little Spy would have been shapes and silence had it not been for these fine people:

Graphics
  • Spy: DezrasDragons & GrafxKid
  • Guard & Soldier Umz & GrafxKid
  • Military items: AngryMeteor.com
  • Helicopter: Hobo
  • Backgrounds: Segel
  • Tiles: RottingPixels
  • Controller & Keyboard: xelu
Audio
  • Sound effects: rubberduck
  • In-game music: artisticdude
  • Game over music: Kistol
  • Mission Accomplished music: Jonathan Shaw
Fonts
  • Great Lakes
  • i pixel u

I published a collection on OpenGameArt.org that includes everything I used from OGA:

  • https://opengameart.org/content/little-spy
Platforms
Release date
Developer
Martin Wimpress
Age rating
Not rated

System requirements for PC

System requirements for Linux

System requirements for Web

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Edit the game info
Last Modified: Jul 12, 2021

Where to buy

itch.io