Little Witch (Silly Con Games)
About
Little Witch is a twin-stick shooter targeted at anybody with interest in fast-paced combat and fantasy settings. The goal of the game is simple - to defend yourself against 13 waves of enemies attempting to kill you and destroy the environment.
The interesting aspect of our game is that the abilities of the witch are tied to the type of environment the witch is standing on. Combined with the possibility to freely transform any part of the environment to a different biome, the player is able to carve out their own arena thus providing the player with the abilities they need exactly where they need them.
Our team consists of:
- Robert Badronov (Lead AI programmer)
- Patrik Křepinský (Lead Gameplay programmer)
- Alex Petrova (Lead Technical artist)
- Roland Johnson (Lead 3D Artist)
- Karel Petr (Lead Game designer)
Our team was mentored by Andrew Barron (Bohemia Interactive Simulations).