Livelock
System requirements for PlayStation 4
System requirements for Xbox One
System requirements for PC
Minimum:
- OS: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Processor: AMD/INTEL Dual-Core 2.4 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 650 / AMD Radeon HD 7800 or equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 8 GB available space
Recommended:
- OS: Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Processor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 670 / AMD Radeon HD 7870 or equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 8 GB available space
Livelock reviews and comments
Note: I played exclusively with the Hex chassis by myself. Your experience may vary if you play multiplayer.
Livelock starts slow, missing the destruction and hectic twinstick shooter action that the trailer seems to promise. Once the game settles in, however, it delivers with some extremely satisfying gameplay and pretty graphics. Awful controls almost made me ask for a refund, though.
One thing that sets Livelock apart from other twinsticks is its classes and progression. With 3 classes and a hoard of weapons and abilities to choose from, it caters to many different playstyles. This progression, however, is both a strength and a weakness. You're obviously underpowered at the start, missing some key pieces of your kit. You're even missing some stat upgrades (like crit rate or movement speed) that you unlock towards the end of the game. The first of the three acts of the game feels very slow as a result. But once your reach Act 2, you have access to most of your kit and things begin to feel very good. From Act 2 onwards, the environments and setpieces are really quite impressive, especially for this genre. Unfortunately, the game is a bit short, but has a good degree of replayability and a low price tag to compensate. There's 4 different difficulties and scoreboards to provide an extra challenge on subsequent playthroughs.
The story itself is utterly unremarkable. It does the job of giving me an excuse to shoot hoards of robots, but that's about it.
The controls are awful. Controller support is poor, and, if it weren't for Steam's controller API, my triggers never would have worked. In the end, I didn't even use a controller because there is absolutely no snapping to targets. It makes quickly lining up a target for a railgun shot incredibly difficult. I ended up using mouse and keyboard and could rebind everything, but it didn't actually change any of the on screen prompts, which just lead to confusion.
Livelock is a good sidetrack for an afternoon or two. I would recommend for fans of twinstick shooters or people looking to get into them. Be wary of the controls, though, and if they don't work for you then return it. It's not worth wrestling with them for the entire game.
Livelock starts slow, missing the destruction and hectic twinstick shooter action that the trailer seems to promise. Once the game settles in, however, it delivers with some extremely satisfying gameplay and pretty graphics. Awful controls almost made me ask for a refund, though.
One thing that sets Livelock apart from other twinsticks is its classes and progression. With 3 classes and a hoard of weapons and abilities to choose from, it caters to many different playstyles. This progression, however, is both a strength and a weakness. You're obviously underpowered at the start, missing some key pieces of your kit. You're even missing some stat upgrades (like crit rate or movement speed) that you unlock towards the end of the game. The first of the three acts of the game feels very slow as a result. But once your reach Act 2, you have access to most of your kit and things begin to feel very good. From Act 2 onwards, the environments and setpieces are really quite impressive, especially for this genre. Unfortunately, the game is a bit short, but has a good degree of replayability and a low price tag to compensate. There's 4 different difficulties and scoreboards to provide an extra challenge on subsequent playthroughs.
The story itself is utterly unremarkable. It does the job of giving me an excuse to shoot hoards of robots, but that's about it.
The controls are awful. Controller support is poor, and, if it weren't for Steam's controller API, my triggers never would have worked. In the end, I didn't even use a controller because there is absolutely no snapping to targets. It makes quickly lining up a target for a railgun shot incredibly difficult. I ended up using mouse and keyboard and could rebind everything, but it didn't actually change any of the on screen prompts, which just lead to confusion.
Livelock is a good sidetrack for an afternoon or two. I would recommend for fans of twinstick shooters or people looking to get into them. Be wary of the controls, though, and if they don't work for you then return it. It's not worth wrestling with them for the entire game.
Translated by
Microsoft from French
Microsoft from French
Product received for free this is not because the Tuque Games Studio is located in my city as I recommend livelock. This was honestly a nice surprise! This title has nothing to envy to the biggest headline like alienation and hell divers. The production is very well successful and the lifespan is more than respectable for this type of game.
For an overview of the gameplay and our first impressions, I invite you to watch our video on YouTube: https://youtu.be/2le7P6pVeo0
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
First Impression of Livelock is just so ok ...
Control a bit tentatively against a Diablo, but can be played. 3 Chars 6 Weapons that can be upgraded, 5 Skill Pages with Morph Possibility and some Gimmick with Head, Cape etc.
I farm fat Equipment shoot everything dead and onehitte everything ... Not running. No Item drops, no Character Development.
I don't see the Development opportunity at the Game today, so a Game from Perfect World didn't expect much.
It is up to the point Of development To give a Thumb down too early. So I rate again after a few content Patches.
No Founderpacks-No Ingameshop new Trend?
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Totally simple and no contend here just lvl no items no nothing blunt play through the camping that wars:(
Play in itself cool but it is not worth 20 euro 0 again game because everything is the same only the ban can be played differently totally boring after an hour you already have no lust anymore because it always remains the same.
Cool story graphics is pretty but that's then also I don't understand why so many think that would make you fun with friends that just go blunt the storry 0 takitick no team play you can do it all solo I'm very disavearted by the game hope as there are different If you get something achja fundamentally and hardly anyone plays very dead the game
Translated by
Microsoft from French
Microsoft from French
Evaluation a little mixed on livelock which is a really fun game in the genre, I find it quite dynamic with the rolls that allow to Dodge etc, sequences of action where one is not bored, the Custo that is not bad either.
The story, I have not really followed because the kinematics are BOF so it does not give too much envy.
I really enjoyed playing and riding my character aside from that!!!
The game is feasible TRES/too easily whether solo/multi the hard mode is far too simple, pity.
6 weapons in all, it's not huge and there are some that are really useless... Same for skills.
1 very very short campaign mode and just 1 other poor survival mode and that's it.
In short we have the impression that the guys did not continue their game while it could be much longer and with much more content than that, I really loved playing it but what a disappointment when I got to the end!!
I do not have much time to play and yet I had time to mount a HEX and a catalyst LVL 30 at my ease...
In short I recommend it because very nice to play rate action but disappointing because very poor in content...
Damage