Translated by
Microsoft from Deutsch
Microsoft from Deutsch
UPDATE of me * * * I have found a Way to control the Game by one (well).
I also made a Gameplay Video about it.
Whether I Recommend the Game? At the Moment only to a limited extent.
Part 1: https://youtu.be/Indxas4TWoo Part 2: https://youtu.be/ImFRlV-HRpo Part 3: https://youtu.be/2E7daZsitXo * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Since it can hardly be played with the HTC Vive, however, I have to advise against a Purchase for the time being.
However, I think my Problems only have all those who try to play the Game with an HTC Vive.
The Control is very, very busy and probably very designed for the new PS4 VR.
You could get used To the Control alone at some point. Actually, it's like using a PS4 or Xbox Controller on which you push the Analog stick in the desired direction only that you have to point forward or backward here with the Vive Controller. So If I want to run backwards, I have to hold the Controller over my Shoulder backwards and then press the Button to run. But then it is shot again in Motion Steps, which always lead me to the fact that I have always turned my own Head in the wrong direction, which the Game does not like at all.
But now to the Main Problem.
With the Vive you play im stand. Room scale is switched on in the Game but is not supported.
This means: I am in the Body of the Character who is in the Level At the Position I am in.
I Make a Move with my Upper Body forward, I Leave the Virtual Body of the Game and the Image becomes fuzzy at first and if I move even further it turns black.
So In the Game you always have to make sure that you stay nice straight in the Body of the Character.
This is very difficult. Not being Able to move in a VR World is really bad.
A Chair should remedy me. Forget the Image was hidden due to the too large Height differences.
Systems without Room Scale Should not be affected by this Problem.
Solution with Patch?
I do not see at the moment that the Manufacturer will manage to provide a Solution for the Vive.
There are Situations where the Game has to insist that the Character of the Game stay in place.
For example, in the first Scene of the Game, the Character sits on the Sofa and talks to his Computer.
I think you couldn't implement that Scene with Room Scale. To do this, Story elements would need to be adjusted.
I'll wait the Weekend. Return is possible.